James Brady’s background is in the video games industry, environment/asset and weapon art creation. James has worked on a lot of well-known games including the widely popular Player Unknown’s Battlegrounds. Others include Hitman, Halo, Firewall Zero hour, Insurgency Sandstorm, The Forest. Prior to becoming a freelance artist, James worked at Rockstar Games on Red Dead Redemption 2 at Rockstar Games along with Creative Assembly on Total war: Warhammer.
James has been featured in countless magazines ranging from 3DArtist Magazine to Develop Magazine and the widely popular Imagine-Fx magazine. James has also been interviewed on different platforms, most recently being a live stream interview with Pixelfondue in California.
James has been featured twice in the annual 3D Art and Design magazines which selects 3D artists to feature per year.
To find out more about his work, visit: https://bradyart.xyz/